INSTRUCTIONS
FULL VERSION / MINI VERSION / LARGE PARTY VERSION
As it was said in the video, if you are wanting the fun, strategic, coin collecting, beer buying game with twists and turns.. play the FULL version (how the game should be played). If you just want to have some casual fun that includes everyone, play the LARGE PARTY version.
Let me rephrase that, if you are already drunk and do not want to learn or think of how to play.. Play the LARGE PARTY version.
There is a underage version as well and it’s quite simple. Choose the version you would like to play but use pop or water for the drinks instead!
Suggested content if you have:
- 4-8 players = FULL version
- 4-8 players = MINI version
- 4-99 = LARGE PARTY version
FULL VERSION
This version is the way the game is made to be played!
PLAYERS
- This version is played best with 4 players but can allow for up to 8. If you have more than 4 players, you will have to group up.
- There can only be 4 teams.
- For example: If there are 6 players, 2 players will have to pair up with another 2 players. Making the teams look like:
- Team A: 1 player
- Team B: 1 player
- Team C: 2 players
- Team D: 2 players
- For example: If there are 6 players, 2 players will have to pair up with another 2 players. Making the teams look like:
- The teams of 2 will have to decide who plays the mini game each round. Alternate or pick the player best suited for the game! This will make more sense as you read on!
GAME SETUP
- Place the board into the middle of a table (or hard surface). Preferably not the same table that you will be playing minigames on.
- Lay the cards in their separate piles and round up any items you will need for the games (listed in section “SUPPLIES NEEDED”)
- When separating the minigame cards, we suggest you take out the ones labelled “Complex” for the first couple times you play. If you do not like or understand a game, pick a new one!
- Choose a player tile to move around the board and put them on the “START” space.
- Everyone receives 10 coins to start with.
- Shuffle the item cards and flip the top 3 cards face up on to the boxes labeled “Shop 1”, “Shop 2”, “Shop 3” and then place the rest face down on the box labeled “STORE”
- Have a few drinks handy if you are choosing to drink! (see “DRINKING RULES”) Most of the game will be optional drinking. Try to have the whole group on the same page so not only one person is getting drunk!
OBJECT OF THE GAME
- Go around the board and collect coins to buy BEER TOKENS. The player with the most BEERS at the end of the game wins! If two players have the same number of BEER, it then is decided by how many coins they have.
BEFORE YOU START
- Before the game starts you must collectively decide on how many rounds you are going to play. This will determine how long the game will last! Here are some suggestions:
- 15-25 rounds (recommended): This will take about an hour or two and is a perfect amount for the game design.
- 25+ rounds (long game): Can take quite a while and will most likely get you wasted!
- 10 rounds (short game): If you are in a rush this can work but I would advise against this. Play the simple version of the game if you only have 30mins to an hour!
- Pick who goes first. Think of something creative or go with who has had the most to drink already! Go clockwise from them. Remember this order, as it will never change throughout the game!
- Now that you have the order of which everyone rolls. Player one will roll the numbered dice 3 times to find out where the first 3 BEER locations are. On the board there are 6 different locations numbered 1-6. Place a BEER token on the 3 numbers they roll. This is where you can buy a BEER TOKEN. The BEER locations will change after a BEER has been bought (see “Rules”).
HOW TO PLAY
“START OF EACH ROUND”
- Player 1 will pick up the numbered dice and roll it!
- Move the player tile the amount of spaces rolled.
- Each space you land on will have a certain outcome. You can find out what each space means in the section “SPACES”.
- Once you fulfil the action of the space you land on, pass the dice to the next player and have them roll.
- Keep repeating until each player/group has rolled and completed their actions if there is any.
- Once every player finishes their turn (roll) the teams for the first minigame can be decided! This is decided by what colour of space everyone landed on.
- For example:
- If all players were to land on blue spaces, they would play a free for all minigame.
- If two players landed on blue spaces and the other two landed on red spaces, they would play a two vs two minigame.
- If one player landed on a red space and the other three landed on blue spaces (can be the opposite way around as well), they would play a one vs three minigame.
- If someone landed on a green space, they are wild. Meaning that at the end of the round they will become either blue or red so that the teams are either TWO vs TWO or FREE FOR ALL. Example: If two players landed on blue, one player landed on red and the other one landed on green. The player on green would hypothetically become red so that you play a TWO vs TWO mini game. If three players landed on blue, and one green. The green would become a blue. If two landed on blue and two landed on green, the two green would become red. And so fourth! The only tricky combination is if two landed on green, one landed on blue and one landed on red. In this situation, play a two verse two where the green spaces (wild) are verse the colored spaces (red/blue). There should never be a ONE vs THREE mini game when someone lands on a green space.
- One Vs One games are only played if a player uses an item card called “Showdown”.
- For example:
- Once the teams are figured out, pick up a minigame card corresponding to the teams.
- Read the card out loud, gather the required supplies (if needed) and play the minigame until there is a winner(s).
- The winner(s) of the minigame are rewarded with 10 coins and the losers drink (if playing with drinking).
- That is the end of the round.
- Repeat this process until you have finished the number of rounds you have chosen to play for!
SPACES
Added perks depending on if you are drinking or not (see “DRINKING RULES”)
- BEER space: Where ever the BEERs are located. When you reach these spaces you must stop even if you still have spaces left to move. You must choose to buy a BEER or not. BEERs cost 20 coins. Once that is settled, you continue the spaces you rolled.
- Blue space: Get 3 coins
- Red space: Lose 3 coins
- “SHOP” space: Have the choice to purchase an item from the shop (See “rules”)
- “ITEM” space: Take the top card off the item pile for free.
- “DRUNK” space: Pick up a DRUNK card
- “Swap A” space: Move to the other “Swap A” space on the board. This space goes both ways.
- “Swap B” space: Move to the other “Swap B” space on the board. This space goes both ways.
- “Coin” space: The player to your left will grab 10 coins from the bank and hold it in their hand. Take a red solo cup and stand in front of the player to your left. Have them throw the coins straight up in the air and you have to try and catch as many coins before they hit the ground. What ever coins you catch, you get to keep.
- “Battle” space: If landed on, stop immediately and roll the numbered dice again. If you roll a 1-3 everyone puts 5 coins into the middle. If you roll 4-6 everyone puts 10 coins in. You now pick up a “free for all” minigame and play it. Winner takes either 15 or 30 coins and second place takes their coins back. This does not count as your minigame for the round.
RULES
- Item cards can be purchased by landing on a “Shop” space or obtained by landing on a “Item” space . Upon landing on the “Shop” space, you can choose to buy one of the 3 items laid out on the board over the “Shop” boxes. If one gets purchased, a new item from the pile (store) gets flipped face up and put in the empty “Shop” box. Items can be played at the start of your turn. Only one item card may be played per turn. Items only have a one time use. Discard them to the bottom of the deck after use. You can carry a MAX of 3 items at a time! Discard an item if you purchase a fourth.
- To purchase a BEER, you must have 20 coins and reach the designated BEER locations. You do not have to land on the space, you automatically stop at it when passing to give you the option to buy a BEER. Whether you buy one or not, you will continue to move along the board for the amount you rolled that turn.
- If a BEER is purchased, the BEER location will be changed. The player who bought the BEER must roll the number dice before continuing their turn. Move the BEER token to the new numbered location on the board. The location must be different from the current location.
BONUS RULES
These are rules you can add to change up the game a bit! In order to add these rules in, you will need to have a piece of paper handy to record how many minigames each player won and how far they travelled on the board. To record the distance travelled simply just record what person rolled on the dice each turn and then add it up at the end.
These bonus BEERS should be added at the end of the last round and count towards the player’s final score.
- Minigame BEER
- At the end of the last round, when the scores are being added up, the player who won the most minigames receives a bonus BEER. If two players are tied for the same amount of wins, they both receive a bonus BEER.
- Distance Travelled BEER
- At the end of the last round, when the scores are being added up, the player who has the highest distance travelled receives a bonus BEER. If two players are tied, they both receive a bonus BEER.
MINI GAMES
There are SIMPLE and COMPLEX minigames.
This means the games that are not labeled “COMPLEX” will be SIMPLE, straight forward and easy to learn. The games labelled “complex” will have more rules and complexity to them which will make them a bit harder to understand for some.
The suggestion is to take out the games that are labeled COMPLEX for the first few games until you have got the hang of the game!
After a few rounds feel free to take out some of the games if you feel like you do not like them! Play with only your favorite games if you’d like!
If you do choose to play with all the games and do not understand a complex minigame (or any minigame for that matter), simply choose a new one and continue! If you have any questions about a minigame, please email:
DRINKING RULES
(For those that are legal to drink)
I mean this is a drinking game right.. These can be changed how you’d like but this is how I like to play it:
- When someone lands on a red space, instead of just losing 3 coins, you must take 3 sips as well.
- When someone lands on a blue space, instead of just getting 3 coins, give 3 sips to other players (they can be divided amongst players).
- To buy a BEER, instead of just paying your 20 coins, you must also shotgun a drink (finish your drink).
- Losers of all minigames must drink! Drink the amount of sips of players you were against.
- Example: 2 vs 2 = losers drink 2 sips
- Drink when needed within minigames instead of using water!
- Losers of the whole game must shotgun!
SUPPLIES NEEDED
Here is a list of things you will need in order to play all the minigames! If you do not have a few of the items, just skip the minigames that require them.
Supplies:
- Red solo cups (12 or more)
- Ping pong balls (4 or more)
- Pens/paper (or use your phone)












Coming soon!
MINI VERSION
As in the name, this version is all about the MINI games!
PLAYERS
- You will need at least 4 players to play.
- This version allows for up to 8 players. If you have more than 4 players, some players will have to group up. There can only be 4 teams.
- For example: If there are 6 players, 2 players will have to pair up with another 2 players. Making the teams look like:
- Team A: 1 player
- Team B: 1 player
- Team C: 2 players
- Team D: 2 players
- The teams of 2 will have to decide who plays the mini game each time. Alternate or pick the player best suited for the game!
GAME SETUP
- Lay the minigame cards in their separate piles and round up all the supplies you will need for the games (listed in section below “SUPPLIES NEEDED”)
- If you know of any mini games you do not like, feel free to take them out of the piles. Only play the ones you like!
OBJECT OF THE GAME
- It is simple… Win as many mini games as you can! See “Rules” for different ways to go about this!
HOW TO PLAY
- Play random games from the categories of your choice (suggestion is to rotate through them equally).
- Example: Play a “Free for all”, “Two Vs Two”, “One Vs Three”, “Free for all”, “Two Vs Two” etc.
- When playing a Two Vs Two or One Vs Three mini game, have all 4 players/teams roll the 12 sided dice to find out the teams. Examples:
- Free For All: No dice / No teams
- Two Vs Two: The two highest rolls go together and the two lowest rolls go together.
- One Vs Three: The highest roll goes by themselves.
- These teams are just for the current mini game. The teams should always change when a new mini game is introduced.
- Once the game and teams are chosen for that round, read the card, get the required items and play out the game.
- Once the game is done, you go on to round 2! Which is the same but the minigame will be different and so might your teammate!
RULES
There aren’t any.. Just kidding! But seriously you can get creative with this! Here are a few ways I like to play:
Suggestion 1 – Play 10 rounds, losers drink after each minigame and whoever has the most wins after 10 rounds wins!
Suggestion 2 – Play till the first player/group gets to 5 wins! Losers drink after each minigame and the losers of the whole thing have to shotgun!
SUPPLIES NEEDED
Here is a list of things you will need in order to play all the minigames! If you do not have a few of the items, just skip the minigames that require them.
Supplies:
- Red solo cups (12 or more)
- Ping pong balls (4 or more)
- Pens/paper (or use your phone)
LARGE PARTY VERSION
If you are wanting to play with a large group of people (anything over 4) this is a great way to have everyone be involved!
The game is simple! (Ps. You will not be using the game board for this)
As a group decide if you are going to play a:
- Standard style: Someone has to get a certain amount of wins!
- Tournament style (This is the fan favorite and is the most competitive): After each mini game, remember what place you came in as you get points depending on how you finished. For example: If there are 10 people playing, first place would get 10 points, second place would get 9 points, third place would get 8 points and so forth! Add up all the points at the end to see who has the most!
- Just for fun: Pick something that the losers have to do!
- Custom: Make up your own rules!
Once that is decided, there are 10 of our mini games below that are modified to be played with large groups of people.
Go through them one by one by clicking on the name of the game! Play them out and use the rules you created above to create some added competition!
Free for all:
- AROUND THE WORLD
- DRUNK PYRAMID
- GUESS WHO
- UNCONDITIONAL WAR
- BOUNCE CUP
- BALANCE CUP
- DRUNKEN TENSION
- FLIP CUP
- WALL BOUNCE
- 21 BUMP STREET (complex)
- FINGERS (complex)
- MEDUSA
- CHANDELIER (complex)
- COIN SLIDE
- DRUNKAGORIES
- RANDOM MINIGAME – This game will change every couple months! (this is not a game from above)
Two Vs Two:
- BOUNCE BOUNCE REVOLUTION
- AIRPLANE MODE
- DODGEBALL (complex)
- BEER PONG
- BOBSLED (complex)
- BACK-TO-BACK
- FLIP CUP
- LEONARDO DA FINGER
- DRUNKEN BASEBALL (complex)
- COIN SLIDE
- RAPID FIRE (complex)
- LAST ONE STANDING
- CLAPS
- ALPHABET SCRAMBLE
- FLY DYE FLY (complex)
- RANDOM MINIGAME – This game will change every couple months! (this is not a game from above)
One Vs Three:
- SAME SAME BUT DIFFERENT
- FLIP’N MUSICAL CHAIRS
- SCREW THE DEALER
- BEER PONG
- LAST ONE STANDING
- FLIP CUP
- THE TRUTH LIES
- POINT N’LOOK (complex)
- RANDOM MINIGAME – This game will change every couple months! (this is not a game from above)
One Vs One:
- FLIP A WAR
- ONE SHOT, ONE OPPORTUNITY
- BOUNCE CUP
- DRUNKEN PYRAMID
- RANDOM MINIGAME – This game will change every couple months! (this is not a game from above)